It seems some of the columns are a bit dead on ImAFish, which is a bit of a shame because that doesn't reflect the rest of the site.
But I suppose everyone is off "blogging" and not "columming" (new word for ya). Either way PEOPLE NEED TO GET POSTING!!!
As for me - i'm 18 next thursday so direct cards and money to [email protected] next week pls :D:D I hope to go out for a meal with my chums, I just need to finalise a few things.
I hope to get the LAN pics up very shortly once Max Spielman get them right which they seem to have a problem with atm, next time i will have to use click.
I will get another pic of me up on pwhite.imafish.com which is my little site :D:D.
It was 20 years ago today when the first CDs when on sale in the UK. It was 1983 when the first batch of 100 CDs went on the market. There was much skepticism around the launch of the CD and record companies were worried that the CD would destroy current vinal and cassette sales.
However they were wrong and to date over 1.8 billion music CDs have been sold worldwide. Many people thought that the modern looking disk could ever be as good as conventional formats. The use of CDs in computers helped to make the CD a popular medium over tapes.
One of the most influential moments in the history of the CD was the release of the Dire Straights album Brothers in Arms in 1985 which featured heavy promotion of the Philips brand. It was at this stage that many people became switched on to the fact that CDs probably had a future and Brothers in Arms became the starting block for many households' collections as the price of hardware fell.
The future of the CD still looks good as many people are now using DVDs for many purposes such as films. Other technologies such as the mini disk haven't taken off as well as the CD however it is still reasonably early days for such technology.
Scientists in Amsterdam, Holland and scientists in the US have managed to transfer data across the Atlantic at 923 megabits per second. They did the equivalent to a DVD movie (6.7gig) in less than a minute.
That is a massive 10,978 kms (6,800 miles) for the data to travel in such a sort time. This is a new world record in data transfer and the scientists are very excited about what this may mean for the future of the Internet.
Les Cottrel, of Stanford Linear Accelerator Center (Slac) Computer Services, said: "By exploring the edges of internet technologies' performance envelope, we will bring high-speed data transfer to practical everyday applications."
The data were sent across the Internet2 network, this is a network run by a number of Universities worldwide working on the Internet of the future. It is intended to connect and serve research and educational institutions at transmission speeds that allow near-instant transfer of hundreds of megabytes of data.
The research was inspired by particle physics and the vast amounts of data produced by the subject. Many people are excited about the future of the Internet and high speed data transfer could be the key to getting many futuristic ideas to work.
Sony's PlayStation 2 will start trials for its online gaming service this March. Gamers wanted to take part will need a Broadband connection and will have to fill in a questionnaire about the service.
This is all to rival Microsoft's Xbox live which has been on trial in Europe for some months now. Sony and Microsoft have both launched online gaming in Japan and the US and hundreds of thousands of gamers have signed up for the services.
Unlike Microsofts subscription service Sony will let the individual games developers decide how much to charge for online games and Sony will do provide a lot of the infrastructure like the Xbox Live service does. While this may give game developers more freedom in setting up an online game it does mean a lot more work in putting in what can be an expensive gaming infrastructure.
Sony's service will require people to buy a network adapter for ?39:99 so that they can connect their PS2 to their broadband connection. The starter kit also includes a headset and an online only version of the game SOCOM: US Navy Seals, which pits a team of soldiers against a group of terrorists.
Sony has been trying to get deals with all the major ISPs so that gamers will be able to play games through their existing broadband connection. So far the biggest market for online gaming is South Korea, will Europe be as gaming mad?
[Last edited on March 9, 2003 at 10:09:47am by pwhite]
Wireless use throughout Europe and the US is on a constant rise according to some major companies. Wireless use includes a range of activities, from corporate use in linking two sites together to providing wireless gateways to the net in public places.
Companies are also looking into mobile phone technology for providing a better service to their customers. For instance Avis, the car rental company this month started selling a service called Avis Assist that lets lost customers learn where they are and then get back on track with turn-by-turn directions read to them over a mobile phone.
However the problem is at the moment that most customers do not have the right sort of phones so use the new Avis Assist services, Avis are getting around this problem by renting out certain Motorola phones to interested customers.
Many telecoms companies are also looking at the new technology in order to provide new services. One of these companies is Nextel communications who are using mobile phones to pin point where people are and have been in the last couple of hours. While this brings up certain human rights issues the company is sure that it has a legitimate service to offer businesses and consumers. ?Users can simply turn off their mobile phone if they do not want to be found, however this does mean that they will not be able to accept calls? said one analyst.
Wireless LAN gateways are being fitted in many public places throughout the world, such as airports, hotels, restaurants and rail stations so that anyone with a wireless card in their laptop will be able to get online with a small fee.
According to a report from telecoms consultancy Analysts public wireless net access throughout Europe and the US will grow from a $33million industry to around $5.5billion in 2007. This is certainly one big growth market that many businesses are getting involved in.